Games drive motivation.
A peer-reviewed study of 434 university students found that
digital educational games increased learning motivation, with
engagement acting as the key mechanism.
Li, Youling, et al. “The Impact of Digital Educational Games on
Student's Motivation for Learning: The Mediating Effect of Learning
Engagement and the Moderating Effect of the Digital Environment.”
PLoS ONE, vol. 19, no. 1, 2024, e0294350.
Video games may support cognition.
A JAMA study of more than 2,000 children found that video game
players showed stronger cognitive performance, including faster
reaction times, impulse control, and working memory.
Chaarani, Bader, et al. “Association of Video Gaming With Cognitive
Performance Among Children.” JAMA Network Open, vol. 6,
no. 8, 2023, e2328472.
Sampalo, Mar, et al. “Action Video Gaming and Attention in Young
Adults: A Systematic Review.” Journal of Attention Disorders,
vol. 27, no. 5, 2023, pp. 530–538.
Gamified learning often outperforms traditional formats.
A 3-year longitudinal study of 1,001 students found gamified
learning led across success rate, excellence rate, average
grade, retention, and student satisfaction.
Lampropoulos, Georgios, and Antonis Sidiropoulos. “Impact of
Gamification on Students' Learning Outcomes and Academic Performance:
A Longitudinal Study Comparing Online, Traditional, and Gamified
Learning.” Education Sciences, vol. 14, no. 4, 2024,
article 367.
In a recent study, game-based learning beat traditional learning by every standard.
In the largest study of its kind, researchers at Vanderbilt
University found that students using game-based learning improved
by more than half a letter grade in just three weeks: outperforming
peers across every measure, including multiple-choice scores,
written response quality, evidentiary depth, and classroom
engagement.
Clark, Douglas B., et al. “Substantial Integration of Typical
Educational Games into Extended Curricula.”
Journal of the Learning Sciences, vol. 27, no. 2, 2018,
pp. 265–318.
Statistics and findings are drawn from published research or
reputable industry sources. Aptos does not claim that these results
will apply uniformly to every Aptos user.